There are six teams participating in a race. Finishing a team’s Race Support Battle earns you some Support Points. The racing progress of each team will depend on how much total Support Points have been accumulated from all the Masters participating. Once the teams reach the finish line, Race Support Battles will end, and you'll receive a reward based on the winning team. Once the Race Support Battles are over, the current race will end, and the next race will begin.
Which team should I support?
Each team provides a different reward upon winning the race. However, the amount of materials they provide (x5) is rather minuscule in this stage on the game. Additionally, even if you do not support the winning team, you will still get the same rewards, meaning that it’s not a problem to simply support the team you like best.
It is also possible to choose a team based on the exchange materials you need. Generally speaking, if you rolled a lot of Event Craft Essences, it would be better to farm in maps that only drops a single exchange material type. Otherwise, the free Event Craft Essence grants a +2 bonus to all drops, which means that you should look for quests with the most drop total.
What should I get from the Event Shop?
To fully clear the Event Shop, you would need 12900 Magnesium Wheels, 10600 Titanium Sheets, and 9100 Junk Parts.
The 5★ (SSR) Craft Essence, Seaside Luxury, should be the your first priority in the event shop, as it allows you to farm much more easily with the bonus drops it grants. After it, Ishtar’s Ascension Material, Golden Reed, should be the second priority, as you can only obtain this material in the event, and Ishtar cannot be ascended otherwise. Getting only these two essential items would cost you 1600 Magnesium Wheels, 800 Titanium Sheets, and 800 Junk Parts.
Aside from these, items should be exchanged depending on the player’s needs, though it is highly recommended to go for the 4★ (SR) Fou cards due to their limited availability.
Steam Electrical with Papa Feared Demon King of the Sixth Heaven X
Satisfaction E∴T∴E Desert Beauty
Tyrant Shooting Star Bureau of the Left Stables & Sanzang Fashi
Challenge Quest Guide
[High Difficulty] Dead Heat Atalanta
Node: A Planitia
Of note in this stage is Atalanta herself and the two Bicorn opponents found in the third wave. Although it is beneficial to kill the Bicorns as soon as possible, Atalanta with her AoE Noble Phantasm still remains the highest priority target. When Atalanta Breaks, she gains Sure-Hit (Ignore Evasion) and Pierce Invincibility for her first and second break respectively, as such, allowing her to unleash her Noble Phantasm and tanking it before a break may be beneficial.
[High Difficulty] Dead Heat Boudica
Node: B Paterae
This stage’s boss is Boudica, accompanied by numerous golem allies and an Efreet. Since Boudica’s Noble Phantasm is not an offensive wise, this battle is rather easy compared to the other challenge quests. Of note is the Efreet, whose NP charging skills may screw your timing. It should be killed as soon as possible.
[High Difficulty] Dead Heat Muscle Queen
Node: P Fossa
With Penthesilea as the boss, this fight is more or less a standard damage race. Due to Penthesilea’s Berserker class and NP-charging skill, it is better to focus on killing her first. Defensive measures, such as Taunt or party Invulnerability are recommended to prevent the main damage dealer from dying.
[High Difficulty] Dead Heat Artemis
Node: A Chasma
Although Orion/Artemis is the boss Servant, it is greatly recommended to focus on killing the giant boars first, as they are able to ruin your whole party in a couple of turns if left alive. Anti-Divinity Lancers such as Scathach, Enkidu or Karna are recommended.
[High Difficulty] Doki! The Great Battle of Swimmers
Node: Great Bridge
The order of enemies is as follows: Kiyohime [Lancer] -> Mordred [Rider] -> Tamamo no Mae [Lancer] -> Marie Antoinette [Caster] -> Anne Bonny & Mary Read [Archer] -> Martha [Ruler] -> Altria Pendragon [Archer] -> Scathach [Assassin]
In tanking strategies utilizing Jeanne d’Arc or Merlin, it is a good idea to kill the Lancers last, as their equal NP gauge greatly simplifies the tanking timings. Servants with NP drain skills are also recommended, in case Tamamo [Lancer] decides to use her NP increase skill.