Like most AoE Servants, Kiyohime’s role is that of a wave-clearer. As a Berserker she does this quite well, but there’s more to her than just damage, which is what makes her worth using. Her NP gain among the Berserkers stands out as one of the best, and her 2nd skill allows her to deal more damage to a single target. All in all, Kiyohime’s kit is pretty similar to Darius and Eric’s, but hers is arguably the best among the three.
[ NA ]
Kiyohime still hasn’t received her Skill upgrade at NA yet, which means her NP does far less damage than it does on JP. Her NP gain is still pretty good however, so she’s still pretty worth using.
Pros
Great NP damage that has chance to stun
DEF up and high HP pool can increase her survivability
Mad Enhancement EX and Buster up increases her Buster damage very well
Has the highest base NP gain rate among the 1-3* Berserkers
Cons
Skill 2’s Demerit can be very bothersome for her
Base ATK is low, which means her damage outside of her NP braves is quite low as well
Strategies & Tips
As both a Berserker and a damage dealer, Kiyohime would rely on support to sustain her and boost her damage. Thankfully, most of the available supports ingame can both improve her damage and survivability, so it’s not a big problem. She can also be paired with a taunter like most Berserkers, but her Stalking skill’s demerit can be very crippling against a taunter. Kiyohime’s NP gain is solid enough in that she can charge reliably through her chains, so one can also rest easy on that aspect when using her.
Noble Phantasm
Kiyohime’s NP deals good damage when buffed by her own buffs. She deals roughly the same amount as Darius, ranking as the 3rd or 4th strongest AoE Berserker NP ingame. While the stun chance is mostly neglectable, it offers decent utility in that it provides a chance to give her a turn of protection from attacks.
Waver’s DEF up can stack up with Kiyohime’s Morph, and has a damage cut included, which can prove to be very useful in countering the demerit in Kiyohime’s Stalking skill. His ATK up and DEF down also stack up for an incredible amount, giving Kiyohime a significant boost in damage.
Hans is able to stack up his DEF and ATK buffs for Kiyohime’s survival and damage. He’s also able to heal her and provide Arts cards to be used as the first card in a chain, to boost Kiyohime’s NP gain.
George offers a 3-turn taunt to cover for Kiyohime. George has the highest scaling DEF buffing among the available 3 turn taunters ingame, and thus would be affected the least by Kiyohime’s Stalking demerit. His performance overall is very stable, and can be very reliable in protecting her.
D’eon is able to taunt for 3-turns, which lets her take damage to cover for Kiyohime. While it’s rather dangerous to deploy them together due to d’Eon’s lack of DEF buffs, she also possesses a dodge skill, which can let her tank NPs without relying on DEF stacking, thus nullifying the effect of the demerit for some time.
Merlin is able to buff Kiyohime’s Buster and ATK, which offers her a great boost in overall damage. He can also heal her very well, allowing for a very good amount of sustain. He can also charge her NP gauge passively, which, when combined by her naturally fast gain, would let her fire off her NP at a good rate.
Since Kiyohime already has a Buster up and a DEF down, an NP damage up CE would be best, as it multiplies with her own buffs and debuffs. She can charge her NP gauge decently as well, so if one supports her, one would be able to exploit her boost in NP damage with multiple uses.
While another Buster up would simply add up to her own buff, such a CE is also useful to boost Kiyohime’s normal damage, since it is still limited by her low ATK.
If equipped to Kiyohime, Increase NP damage by 30%. Chance to inflict 500 damage burn (5 turns) when attacking.
Stats
Lvl
HP
ATK
Base
1,649
1,233
Lv40
5,896
4,290
Lv70
9166
6644
Lv80
10248
7423
Lv100
12428
8922
Hidden Stats
NP Charge (ATK)
2.03%
NP Charge (DEF)
5%
Star Weight
9
Star Rate
4.9%
Death Resist
65%
Alignment
Lawful, Good
Attribute
Earth
Traits
Female, Humanoid, Dragon, Servant, Weak to Enuma Elish
Noble Phantasm
Tenshin Kasyou Zanmai
Transforming, Flame-Emitting Meditation
Deals damage to all enemies [Overcharge]Chance to Stun Apply Burn damage for 10 turns
Rank
EX
Classification
Anti-Personnel
Type
Buster
Hit-Count
3
Lvl
Damage +
Charge
Stun Chance
Burn Damage
1
300%
100%
50%
500
2
400%
200%
57.5%
600
3
450%
300%
65%
700
4
475%
400%
72.5%
800
5
500%
500%
80%
900
Skills
Upgrade Priority
Skill Priority: 3 / 1 / 2
Morph C / Cooldown: 7-5
Increase own DEF (3 turns)
While the percentage isn’t nearly enough to boost Kiyohime’s survival to amazing extents, it’s fairly useful due to the fact that one can use it to stack with DEF buffs from external buffs, or supports. On it’s own it barely makes her survivable, but with a proper support, it can be very crucial when its stacked.
A double-edged sword that boosts Kiyohime’s damage against a target in exchange for an indirect loss of defense. It’s quite useful in that it significantly improves Kiyohime’s NP damage and Buster brave damage, but it’s also a rather dangerous skill to use as it can affect Kiyohime’s fragility even further. Adding to that, when pairing her with taunters, it would also affect their performance.
Flame Colored Kiss A / Cooldown: 7-5 [Strengthening Upgrade]
Remove Debuffs Increase in Buster Performance (3 turn)
Kiyohime’s most important skill. This allows for her to hit hard despite her low ATK stats, and the debuff removal is useful in taking out any ATK downs or Buster down on her, so that she’s able to fire off her NP without worries.
Shapeshift C
Available from the start Increases own defense for 3 turns.
Lvl
Defense +
Cooldown
1
16%
7
2
16.8%
7
3
17.6%
7
4
18.4%
7
5
19.2%
7
6
20%
6
7
20.8%
6
8
21.6%
6
9
22.4%
6
10
24%
5
Stalking B
Unlocks after 1st Ascension Reduces the defense of one enemy for 3 turns. Increases their attack by 20% for 3 turns.
Lvl
Defense -
Cooldown
1
12%
7
2
13.2%
7
3
14.4%
7
4
15.6%
7
5
16.8%
7
6
18%
6
7
19.2%
6
8
20.4%
6
9
21.6%
6
10
24%
5
Flame-Coloured Kiss A
Unlocks after Strengthening Quest Remove own Debuff. Increases Buster performance for 1 turn.
Lvl
Buster +
Cooldown
1
20%
7
2
21%
7
3
22%
7
4
23%
7
5
24%
7
6
25%
6
7
26%
6
8
27%
6
9
28%
6
10
30%
5
Class Skills
Mad Enhancement EX Increases damage of unit's Buster cards by 12%
Command Cards
Card
Quick
Arts
Buster
Extra
Hit-Count
2
1
1
3
A QABBB deck is usually a Berserker’s best deck, and the same stands for Kiyohime. This deck lets her hit hard despite having low ATK stats, which boosts her value very well. Since her NP gain is extraordinary anyway, the deck doesn’t limit her as much as it does other Berserkers, making it the perfect deck to counter her innate weaknesses.