Atalante is one of the newest Servants to remind us that simplicity can sometimes be best. True to her no-nonsense character, the hunter performs greatly in taking down her prey without much need for excessive action.
Pros
Good NP damage with her own skills
Has a star absorb skill that grants her stars on demand as well
Hitcounts can allow her to generate stars for herself decently
NP inflicts an NP seal
Good NP gain
Can hit for decently strong crits
Cons
Having Quick as a main card can limit her overall damage potential to an extent
Main buff effects last for only a turn
Stars received from skill is only by a small amount
Strategy and Tips
Atalante is pretty straightforward. She hits enemies with an NP Brave chain, bearing high potential to achieve critical hits along it. She does this at decently frequent intervals as well, as she has very good NP gain to back her up. In an AQQEX chain she would garner at least 36% NP charge. Her NP inflicts an NP seal as well, which she can apply on an enemy at a good pace due to her NP gain.
There’s two main methods in dealing damage with her--- one would be to let her hit for NPQQEX crit brave chains. The benefits of this chain are quite plenty. Aside from dealing good damage, it would also generate a considerable amount of stars that she or the team could make use of for the next turn. It also recharges her NP gauge to quite an extent, refunding her around 47% NP with her skills maxed.
Another way for her to execute damage would be to focus her damage on a BNPBEX crit brave chain instead. While she wouldn’t generate as much stars, she would hit even harder than she would with a Quick chain.
Of course however, she isn’t without her limits--- due to her main buffs lasting for only a single turn, she is unable to truly keep on hitting with the same amount of damage output, at least not until her skills recharge again. The short duration of her skills also prevent her from performing her two chains freely or consecutively to full effect. Instead the player will have to choose which chain they would use and save her skills for that chain.
Aside from that however, she’s quite well off, suffering from only perhaps her class’s fragility. With her hitcounts she’s not only able to charge her NP well, but she’s also able to supply herself with a decent amount of stars. She’s quite consistent when she needs to be.
Noble Phantasm
Tauropolos Skia Thermokrasia hits for a good number at NP, going for 59k when buffed with Atalante’s own skills. Considering that it only uses one type of buff to power itself, it would potentially scale quickly enough with buffs other Servants may be able to provide. The NP itself hits for 5 times, which can grant her a small amount of NP charge and stars on its own. The curse it inflicts is quite ignorable, but the NP seal is mighty useful. With her good NP gain, Atalante can potentially seal her enemy’s NP charging at a decent rate.
Hans is able to increase Atalante’s survivability through his healing and DEF up. He is also able to passively generate stars, and increase her damage further with his crit damage up and ATK up.
Waver can provide DEF ups to aid Atalante’s survival, along with high scaling attack buffs and an additional crit damage up buff for her, which would increase her damage incredibly well. He can also charge her NP gauge directly, giving her more chances to fire off her NP more frequently.
Merlin is able to buff Atalante’s ATK and provide her with high-scaling crit buffs and star gain per turn, which can improve her overall damage potential. He also provides a great Buster buff and some sustain through passive healing and an increase in max HP, giving her more chances for both damage and survival.
Best CEs
NP Damage Up
An increase in NP damage can take much advantage of Atalante’s potential for fast NP gain, allowing her to deal more damage outside of just her crits.
Quick Performance Up
An extra increase in Quick can give Atalante a slight increase in NP damage, and a Quick up for when her skill is on cooldown. It can also grant her an increase in NP gain and stargen on her normal hits.
When equipped to Atalante (Alter) (Berserker) only and while that servant is on the field, increase Quick Card effectiveness of all allies by 15% and reduces self's Defense by 10% while on the field.
Stats
Lvl
HP
ATK
Base
1,701
1,634
Lv40
6,104
5,662
Lv80
10,634
9,806
Lv90
11,759
10,835
Lv100
12,894
11,873
Hidden Stats
NP Charge (ATK)
1.05%
NP Charge (DEF)
5%
Star Weight
9
Star Rate
5.1%
Death Resist
45.5%
Alignment
Chaotic Evil
Attribute
Human
Traits
Earth or Sky, Female, Humanoid, Servant, Beast, Weak to Enuma Elish
Noble Phantasm
Tauropolos: Skia Thermokrasia
Deal damage to one enemies Seals their NP for 1 turn [Overcharge] Inflicts Curse for 5 turns
Rank
A
Classification
Anti-Unit
Type
Quick
Hit-Count
5
Lvl
Damage +
Charge
Curse Damage +
1
1200%
100%
500
2
1600%
200%
1000
3
1800%
300%
1500
4
1900%
400%
2000
5
2000%
500%
2500
Skills
Upgrade Priority
Self-Evolution EX / Cooldown: 7-5
This skill is mainly to allow Atalante to crit. While it may only give out only 10 stars, one has to keep in mind that Atalante herself can generate a decent amount through her normal hits, which means that in practice her crit chances would be more than what is expected.
Crossing Arcadia A / Cooldown: 7-5
A good skill that multiplies with her buffs. Whens stacked with her other skills, it boosts her NP and crit damage considerably. However, the 2 turn effect duration can be rather vexing, as it would mean that Taiga loses power on the 3rd turn. Similar to her first skill, this gives a peculiar uptime:downtime ratio, which can somewhat be a hindrance for her burst phases.
Logic of Wild Beasts B / Cooldown: 8-6
A great skill to allow Atalante great potential for damage through crits. Although the skill itself maxes at a 50% boost at level 10, with her passive she would actually have a total 60% increase in crit damage. It’s rather sad that she can’t benefit from it for its full duration however, as her 1st skill lasts only for a turn. There can also be a few issues with usage due to the fact that it comes with an Evade, which means that depending on the situation or necessity one would have to sacrifice one effect for the other.
Skill Priority: 1/2/3 or 1/3/2
Self Evolution EX
Available from the start Increases Critical Star Gather Rate for self greatly (1 turn) Gain Critical Stars
Lvl
Crit. Star Gather +
Crit. Star +
Cooldown
1
3000%
5
7
2
3300%
6
7
3
3600%
6
7
4
3900%
7
7
5
4200%
7
7
6
4500%
8
6
7
4800%
8
6
8
5100%
9
6
9
5400%
9
6
10
6000%
10
5
Crossing Arcadia A
Unlocks after 1st Ascension Increase Quick Card effectiveness for all allies (1 turn)
Lvl
Quick +
Cooldown
1
30%
7
2
32%
7
3
34%
7
4
36%
7
5
38%
7
6
40%
6
7
42%
6
8
44%
6
9
46%
6
10
50%
5
Wild Beast's Logic
Unlocks after 3rd Ascension Apply Evade to yourself (1 turn) Increase own Critical Damage (3 turns)
Lvl
Crit Damage +
Cooldown
1
30%
8
2
32%
8
3
34%
8
4
36%
8
5
38%
8
6
40%
7
7
42%
7
8
44%
7
9
46%
7
10
50%
6
Class Skills
Beast Form B Increases damage of unit's Buster cards by 8% Increases unit's Star Generation rate by 8%
Independent Action A Increase your Critical Strength by 10%.
Command Cards
Card
Quick
Arts
Buster
Extra
Hit-Count
3
2
3
5
A QQABB deck is a nice fit for Atalante--- with two Quicks, two Busters, and good hitcounts, she is able to generate a good amount of stars for herself and hit hard if needed. Despite having only a single Art card, her NP generation doesn’t suffer much either, due to having a good base rate and 3 hit Quicks.