[JP] Jekyll’s main strength is to deal damage as Hyde through his normal attacks. Upon using his NP, Hyde is able to boost his HP stats to one that surpasses SSRs, and with his skills on, his Buster damage becomes almost on par with SSRs’. However, he only deals damage through normal attacks, and he cannot form his own Buster chains, making him rather limited in actual overall damage.
Pros
NP gives him the Highest HP pool for all Berserkers ingame.
Assassin container lets him survive first stages better.
Buster damage after using NP comparable to SSR Berserkers.
Great stun as Hyde.
NP gives 100% heal.
Cons
NP is non reusable.
Inability to create Buster chains limits his damage.
Skills are useless as Jekyll.
No star absorb to utilize his crit damage up with.
Strategies & Tips
Jekyll is made to deal good Buster hits as Hyde. While he certainly does pack a punch, sadly, he still doesn’t deal enough damage to compare with Berserkers who deal damage through NP. If one still wants to use him, however, it is best, to pair him with allies who can boost his damage and keep him alive, so he can stay on the field long enough to deal good hits.
Merlin is able to heal, provide stars, increase crit damage, and provide a Buster up for Hyde. He would also be able to increase his HP to 19k for 3 turns, and would be able to buff his Buster damage to 90% total and his atk to 70%.
After her upgrade, Mashu would be able to let Hyde take on more hits with his high HP pool and her defensive buffs, as well as let him hit harder with her Atk buff.
As Jekyll needs to transform into Hyde to deal damage, giving him starter NP would let him achieve this much faster. Those that have beneficial effects like Golden Sumo and First Sunrise are most preferred, as they also increase his damage.
If equipped to Henry Jekyll & Hyde, Increases Party's Buster Card performance by 15% while he's on the field.
Stats
Lvl
HP
ATK
Base
1,741
1,173
Lv30
5,073
3,334
Lv70
9,675
6,320
Lv80
10,817
7,061
Lv90
11,967
7,807
Lv100
13,118
8,563
Hidden Stats
NP Charge (ATK)
1.05%/1.02%
NP Charge (DEF)
4%/5%
Star Weight
99/9
Star Rate
25.6%/5%
Death Resist
55%/58.5%
Alignment
Lawful, Good
Attribute
Earth
Traits
Brynhildr's Beloved, Male, Humanoid, Servant, Weak to Enuma Elish
Noble Phantasm
Jekyll’s NP transforms him from an Assassin to the Berserker Hyde, heals him to full health, increases his max HP by 6000, and increases his Buster performance by 40%. This grants him Buster damage near to that of SRs, and gives him the highest HP pool among all Berserkers ingame.
Dangerous Game (Rank C)
Changes unit's class to Berserker. Increases Max HP and Recovers all HP. [Overcharge]Increases unit's Buster card damage indefinitely.
Rank
C
Classification
Anti-Personnel
Type
Buster
Hit-Count
uff0d
Lvl
Max HP +
Charge
Buster +
1
2000
100%
20%
2
3500
200%
30%
3
4250
300%
40%
4
4625
400%
50%
5
5000
500%
60%
Dangerous Game (Rank C+)
Changes unit's class to Berserker. Increases Max HP and Recovers all HP. [Overcharge]Increases unit's Buster card damage indefinitely.
Rank
C+
Classification
Anti-Personnel
Type
Buster
Hit-Count
uff0d
Lvl
Max HP +
Charge
Buster +
1
3000
100%
40%
2
4500
200%
50%
3
5250
300%
60%
4
5625
400%
70%
5
6000
500%
80%
Skills
Upgrade Priority
Skill Priority: 1 / 2 / 3
Monstrous Strength B / Cooldown: 7-5 Increase atk (3 turns) Further increase atk as Hyde (3 turns) As it has been said, Jekyll’s skills are rather useless on his own. At max it boosts his atk by 15%, which is a meager amount. But as Hyde, the percentage scales higher, and boosts it by a total of 50%. This, when multiplied by his Buster up, allows Hyde deal Busters on par with SSR Berserkers.
Voice of Panic A / Cooldown: 8-6 Increase Stun rate (1 turn) Further increase Stun rate as Hyde (1 turn) Low chance to inflict stun on an enemy (1 turn)
As Jekyll, the skill is absolutely useless with a 25% maximum chance to stun the enemy. But as Hyde, it skyrockets to a 160% chance to stun enemies, which means it would bypass even 50% debuff resistance skills and hit for sure.
Self-Modification D / Cooldown: 7-5 Increase crit damage (3 turns) Further increase crit damage as Hyde (3 turns)
A rather nice skill, but wasted even as Hyde due to his lack of a star absorb. Having low crit weight as a Berserker, Hyde would have a hard time to absorb stars, which means he wouldn’t be able to deal crits often. When he does though, he deals quite the amount of pain, as it also scales to a good 50% increase in crit damage at max.
Monstrous Strength B
Available from the start Increases own attack for 3 turns. As Hyde, further increases own attack for 3 turns.
Lvl
Attack +
Add. Attack +
Cooldown
1
5%
25%
7
2
6%
26%
7
3
7%
27%
7
4
8%
28%
7
5
9%
29%
7
6
10%
30%
6
7
11%
31%
6
8
12%
32%
6
9
13%
33%
6
10
15%
35%
5
Voice of Panic A
Unlocks after 1st Ascension Increases own debuff success rate once. As Hyde, further increases own debuff success rate once. 10% Chance to stun one enemy for 1 turn.
Lvl
Debuff Rate +
Add. Debuff Rate +
Cooldown
1
5%
85%
8
2
6%
90%
8
3
7%
95%
8
4
8%
100%
8
5
9%
105%
8
6
10%
110%
7
7
11%
115%
7
8
12%
120%
7
9
13%
125%
7
10
15%
135%
6
Self-Modification D
Unlocks after 3rd Ascension Increases own critical damage for 3 turns. As Hyde, further increases own critical damage.
Lvl
Crit Damage +
Add. Damage +
Cooldown
1
5%
25%
7
2
6%
26%
7
3
7%
27%
7
4
8%
28%
7
5
9%
29%
7
6
10%
30%
6
7
11%
31%
6
8
12%
32%
6
9
13%
33%
6
10
15%
35%
5
Class Skills
Presence Concealment A As Assassin, Increases unit's critical star generation rate by 10%
Mad Enhancement A As Berserker, Increases damage of unit's Buster cards by 10%
Command Cards
Card
Quick
Arts
Buster
Extra
Hit-Count
2
2
1
3
A QQABB deck is rather wasted on Jekyll due to his low hitcounts. Having 2 hits on his Quick doesn’t let him particularly generate a lot of stars or NP, and furthermore it prevents him from being able to create Buster chains. It would have been more favorable to give him a standard QABBB deck instead.