Content

David

FGO David, Pros and Cons, Rating, Strategies and Tips, Stats, Skills, Wiki, and Noble Phantasm.
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update 18/07/2017

Overview

David

David is currently unavailable on the EN ver.
David is a reward for completing 3rd Singularity: Okeanos.

RarityCostClass
3★7Archer
Archer
Rating9/10

David is a support-type Archer Servant, boasting Charisma, a party-wide Evade skill and the supportive QAAAB deck. His Noble Phantasm applies a skill seal to the target; being single-target, it also deals a decent amount of damage even without a major buffing skill. David’s ATK stat is also rather high for a *3 Servant.

Pros

  • Survivable
  • Decent damage
  • Whole party Evade is a powerful tool
  • Supportive set

Cons

  • Cannot nuke
  • High critical absorb sometimes gets in the way of his allies
  • Evasion only lasts for one hit

Strategies & Tips

Due to his flexible kit, David can generally be included in any kind of party. However, he is best used against bosses who possess Area of Effect Noble Phantasms due to his party-wide Evade. Aside from these, his other kits also help the party quite a lot; the Skill Seal from his NP in particular may be very useful in certain battles. Despite being a support, David’s Havesh Avanim also deals a decent amount of damage.

Noble Phantasm

Hamesh Avanim is a Single-Target Noble Phantasm. It grants a buff that lets David ignore Evades for one turn, and applies a Skill Seal to the target. Being Single-Target, it has a higher modifier compared to AoE Noble Phantasms; as such, it deals a good amount of damage even though David lacks a major buff skill.

Best Servants to Work with

ServantExplanation
Mash Kyrielight
Mash Kyrielight
Mash’s defensive set works well with David’s, greatly increasing the team’s survival. This is especially true after Mash’s story upgrades, allowing David to reach 100% defense buff with his first skill.
Zhuge Liang
Zhuge Liang
Provides various buffs and NP charge, as well as crowd control options via his Noble Phantasm. The addition of Zhuge Liang balances the team, and adds to David’s already formidable set. Their decks also work well together, allowing the third member (most likely a damage dealer) charge NP faster.
Hans Christian Andersen
Andersen
Hans provides healing and buffs, which are useful to mitigate the damage taken outside of David’s Evade turns. The star generation is also a welcome addition, thanks to David’s high critical absorption rate.
Tamamo no Mae
Tamamo no Mae
Tamamo provides healing and NP charge for the team; however, the things David benefits greatly from are Tamamo’s cooldown reduction and NP drain. At max level, Harp of Healing has a 6-turn cooldown; however, with Tamamo, it is able to keep up with 4-NP bar opponents, a very useful asset in harder fights.

Best CEs

NP Damage Bonus

Maximizes Hamesh Avanim’s damage, allowing it to deal much heavier damage.

Arts Performance Bonus

Increases the damage dealt by David’s Arts cards, as well as allowing him to perform Havesh Avanim more often.

Combination

Due to David’s unique deck, Craft Essences with multiple card bonuses are notably better than when used by other Servants. The combination is ideally Arts bonus + Buster bonus, though other effects may be used in place of the Buster bonus (e.g. NP damage bonus).

Max Bond Level CE

CEExplanation
Ark of the Covenant
Ark of the Covenant
If equipped to David,
Increase NP damage by 30%.
10% Chance to inflict sudden death when attacking.

Stats

LvlHPATK
Base1,5551,436
Lv304,7584,283
Lv708,6437,736
Lv809,6638,643
Lv9010,6919,556
Lv10011,71910,470

Hidden Stats

NP Charge (ATK)0.76%
NP Charge (DEF)3%
Star Weight153
Star Rate8%
Death Resist36%
AlignmentLawful, Good
AttributeSky
TraitsMale, Humanoid, Servant, Weak to Enuma Elish

Noble Phantasm

Hamesh Avanim (Rank C-)

Apply Ignore-Evade for yourself (1 turn)
Deal damage to a single enemy
[Overcharge] Chance to inflict Skill-Seal to a single enemy (1 turn)

RankC-
ClassificationAnti-Personnel
TypeBuster
Hit-Count1
LvlDamage +ChargeSeal Chance
1600%100%100%
2800%200%125%
3900%300%150%
4950%400%175%
51000%500%200%

Skills

Upgrade Priority

  • Divine Protection A
    This skill grants David a 50% defense buff for one turn, and heals himself for a decent amount of HP. As the defense buff doesn’t scale with skill level, the amount of heal and cooldown reduction are the only reasons for leveling this skill. For sustain-oriented teams it is recommended to level this skill before Charisma; in any other case, level this after Charisma.
  • Harp of Healing B
    Provides the whole party with a one-hit Evade, as well as healing and removing their mental debuffs. Among the three effects, only heal scales with skill level; however, this skill should still be leveled before his other skills, as the cooldown is extremely important for longer fights.
  • Charisma B
    A generic Charisma skill, which increases the party’s attack for three turns. This skill should be leveled second for general David usage, but Divine Protection may take higher priority if he is to be used in sustain-oriented teams.

Divine Protection A

Divine Protection A

Available from the start
Increase your DEF by 50% (1 turn)
Restore your HP

LvlHeal +Cooldown
110007
211007
312007
413007
514007
615006
716006
817006
918006
1020005

Harp of Healing B

Harp of Healing B

Unlocks after 1st Ascension
Remove Nental Debuffs for all allies
Apply Evade for all allies (1 time)
Restore HP for all allies

LvlHeal +Cooldown
13008
23508
34008
44508
55008
65507
76007
86507
97007
108006

Charisma B

Charisma B

Unlocks after 3rd Ascension
Increase ATK for all allies (3 turns)

LvlAttack +Cooldown
19%7
29.9%7
310.8%7
411.7%7
512.6%7
613.5%6
714.4%6
815.3%6
916.2%6
1018%5

Class Skills

Magic Resistance AMagic Resistance A
Increase your Debuff Resist by 20%
Independent Action AIndependent Action A
Increase your Critical Strength by 10%

Command Cards

QuickArtsArtsArtsBuster
CardQuick
Quick
Arts
Arts
Buster
Buster
Extra
Extra
Hit-Count2213

David’s QAAAB deck assists both him and his allies in charging NP. This deck makes David a really flexible support, although at the cost of not having access to a Buster Brave chain.

NP Gain

1st2nd3rd
634
6810
611
123
B / Q69
000

Bond Level

LvlExp RequiredTotal Exp
13,5003,500
28,50012,000
37,00019,000
46,00025,000
52,50027,000
6242,500270,000
7300,000570,000
8280,000850,000
9270,0001,120,000
10257,0001,377,000

Skill Enhancement Materials

LvlQP CostMaterials
1 → 250,000Shining Gem of Bowsx4 Gem (Archer)
2 → 3100,000Shining Gem of Bowsx8 Gem (Archer)
3 → 4300,000Magic Gem of Bowsx4 M. Gem (Archer)
4 → 5400,000Magic Gem of Bowsx8 M. Gem (Archer)
Homunculus Babyx4 Homunculus Baby
5 → 61,000,000Secret Gem of Bowsx4 S.Gem (Archer)
Homunculus Babyx7 Homunculus Baby
6 → 71,250,000Secret Gem of Bowsx8 S.Gem (Archer)
Shadow Servantx7 Void's Dust
7 → 82,500,000Shadow Servantx13 Void's Dust
Heros Proofx12 Hero's Proof
8 → 93,000,000Heros Proofx36 Hero's Proof
Octuplet Twin Crystalsx16 Octuplet Twin Crystals
9 → 105,000,000Crystallized Lore​x1 Crystallized Lore​

Ascension Materials

AscensionQP CostMaterials
1st30,000Archer Piecex4 (Archer Piece)
2nd100,000Archer Piecex8 (Archer Piece)
Shadow Servantx10 (Shadow Servant)
3rd300,000Archer Monumentx4 (Archer Monument)
Homunculus Babyx7 (Homunculus Baby)
Heart of a Foreign Godx2 (Heart of a Foreign God)
4th900,000Archer Monumentx8 (Archer Monument)
Heart of a Foreign Godx3 (Heart of a Foreign God)
Octuplet Twin Crystalsx8 (Octuplet Twin Crystals)

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