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Angra Mainyu

FGO Angra Mainyu, Pros and Cons, Rating, Strategies and Tips, Stats, Skills, Wiki, and Noble Phantasm.
[JP] Fate Grand Order
Fate/Apocrypha Event: Inheritance of Glory Guide
update 18/07/2017

Overview

Angra Mainyu

RarityCostClass
0★4Avenger
Avenger
Rating5.0/10

Angra Mainyu is the elusive Avenger, avoiding all attempts at summoning him in the Friend Point gatcha. Being the only 0 star in the game as well as being the only Avenger that is less than 4*, is he worth the friend points? Angra Mainyu has a questionable set that doesn’t really have much to brag about, but is still usable in certain scenarios. His active skills revolve around debuffing enemies, which is weird for a servant that has one of the more aggressive classes in the game. His first skill drops the enemy’s critical chance, making sure that his teammates aren’t killed by an unlucky crit. His other skill drops the enemy’s attack on top of reducing their NP gauge by one. As you can see, most of these skills have to do with survival, which is ironic, considering Angra Mainyu’s final skill. Angra Mainyu’s skill gives him a Quick buff which increases in potency based on how long it has been activated. On the 5th turn of activation however, he dies. While the Quick buff can reach a ridiculous multiplier of 160%, it’s mostly wasted on Angra, considering that he only has 2 Quick cards with a rather bad hit count.

Moving on to his base stats, he stands around the same tier as 2 star servants, boasting middle of the road stats among his peers. His generation stats are rather average, not calling for much attention. His NP is subpar at best, with a very weird damage multiplier, he barely manages to push out average numbers, even when buffed by the best servants in the game. Angra Mainyu maintains his lore role as “The weakest servant” while still being extremely rare.

Pros

  • Only 0 star in the game
  • Pretty decent debuffs
  • Ridiculous Quick buff

Cons

  • Probably less attainable than NP5 Merlin
  • Low base stats
  • Self-stun and self-sacrifice

Strategies & Tips

Seeing as Angra Mainyu’s NP damage is based on his previous health minus his current health, a good combo would be using a taunt to make sure Angra Mainyu takes as much damage as possible and a guts to revive him at low hp. Any Craft Essence or skill that raises his max hp would also be useful.

Noble Phantasm

Angra Mainyu’s Noble Phantasm, Verg Avesta, has several effects and uses a peculiar damage multiplier. His NP grants himself a 1k heal at 100% charge and scales upward with 500% overcharge giving him 5k healing. NP damage is found by subtracting his previous health from his current health and multiplying it by 2 or 3 based on overcharge level.

Best Servants to Work with

ServantExplanation
EMIYA (Assassin)
EMIYA (Assassin)
EMIYA’s taunt skill helps to ensure that Angra Mainyu takes as much damage as possible.

Nero
Nero Caster’s third skill grants one ally a 1 hp revive as well as a damage boost.
Irisviel (Dress of Heaven)
Irisviel (Dress of Heaven)
Irisviel’s NP, Song of Grail, grants guts to all allies as well as heals to ensure that Angra Mainyu can have the greatest possible previous health and the lowest current health.

Best CEs

Max HP Up

Golden Millenium Tree raises the units max hp by 200 each turn with a cap of 3k extra hp.

Ideal of the Holy King grants a stackable 1k extra hp buff to all allies with the limit broken form giving 1.2k extra hp.

Guts

Along with a 1hp revive 2 Gods 3 Legs comes along with a 15% NP damage buff to help Angra push out those numbers.

Max Bond Level CE

work in progress

Stats

LvlHPATK

Hidden Stats

NP Charge (ATK)0.79%
NP Charge (DEF)5%
Star Weight29
Star Rate6%
Death Resist9%
AlignmentLawful, Good
AttributeMan
TraitsMale, Humanoid, Servant, Weak to Enuma Elish

Noble Phantasm

Verg Avesta (Rank C-)

Stuns self for 1 turn.
At end of turn, Deal damage to all enemies.
Damage dealt to each enemy depends on Noble Phantasm Level.
( [Previous HP] - [Current HP] ) * Damage Multiplier
[Overcharge]Recovers own HP

RankC-
ClassificationAnti-Personnel
TypeArts
Hit-Count1
LvlDamage MultiplierChargeHeal
12100%1000 HP
22200%2000 HP
32300%3000 HP
42400%4000 HP
53500%5000 HP

Skills

Upgrade Priority

  • 2 > 1 > 3
    Usually you would want to upgrade his second skill first as it provides the most utility followed by the first and the third last because it kills him off.

  • 3 > 2 > 1
    Another way of using Angra maxes his third skill first so as to use his insane quick buff and then let him die for a controlled death to switch out units.

Tawrich: Left Fang Grinder C

Tawrich: Left Fang Grinder C

Available from the start
Decreases an enemy's critical rate for 3 turns.

LvlCrit Rate -Cooldown
130%8
232%8
334%8
436%8
538%8
640%7
742%7
844%7
946%7
1050%6

Zarich: Right Fang Grinder C

Zarich: Right Fang Grinder C

Unlocks after 1st Ascension
Reduce one enemy's NP gauge by 1.
Decreases an enemy's Attack for 3 turns.

LvlAttack -Cooldown
110%8
212%8
314%8
416%8
518%8
620%7
722%7
824%7
926%7
1030%6

Murderous Intent A

Murderous Intent A

Unlocks after 3rd Ascension
Increases own Quick card performance every turn for 5 turns.
At end of 5 turns, Sacrifice self. (Can be prevented by removing buff. Can trigger Guts. Quick card damage)

LvlQuick +Cooldown
120%10
222%10
324%10
426%10
528%10
630%9
732%9
834%9
936%9
1040%8

Class Skills

Avenger AAvenger A
Decreases other party members' debuff resistance by 10%.
Increases NP Gauge gained when hit by 20%.
Oblivion Correction AOblivion Correction A
Increases own Critical Damage by 10%.
Self-Replenishment (Magic) ESelf-Replenishment (Magic) E
Gain 2% NP Gauge per turn.

Command Cards

QuickQuickArtsArtsBuster
CardQuick
Quick
Arts
Arts
Buster
Buster
Extra
Extra
Hit-Count3214

Overall, Angra Mainyu doesn’t boast impressive hit counts on his cards with a QQAAB deck. But his two arts cards and passive NP gen do help to offset his low hitcounts.

NP Gain

1st2nd3rd
/

Bond Level

LvlExp RequiredTotal Exp
12,5002,500
23,7506,250
323,75030,000
42,00032,000
518,00050,000
6150,000200,000
7400,000600,000
8300,000900,000
9280,0001,180,000
10370,0001,550,000

Skill Enhancement Materials

LvlQP CostMaterials
1 → 220,000Heros Proofx10 (Heros Proof)
2 → 340,000Shadow Servantx10 (Shadow Servant)
3 → 4120,000Pumpkin Headx12 (Pumpkin Head)
4 → 5160,000Homunculus Babyx12 (Homunculus Baby)
5 → 6400,000Ghost Lanternx12 (Ghost Lantern)
6 → 7500,000Infinity Gearx15 (Infinity Gear)
7 → 81,000,000Bloodstone Tearx15 (Bloodstone Tear)
8 → 91,200,000Spirit Rootx15 (Spirit Root)
9 → 102,000,000Crystallized Lore​x (Crystallized Lore​)

Ascension Materials

AscensionQP CostMaterials
1st15,000Heros Proofx10 (Heros Proof)
Pumpkin Headx10 (Pumpkin Head)
2nd45,000Shadow Servantx10 (Shadow Servant)
Black Tallowx10 (Black Tallow)
3rd150,000Infinity Gearx10 (Infinity Gear)
Bloodstone Tearx10 (Bloodstone Tear)
4th450,000Spirit Rootx10 (Spirit Root)
Dragons Reverse Scalex10 (Dragons Reverse Scale)

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